PlayStation VR headset to come with own external processing unit

PlayStation VR can take care of a game's audio and video on its own, even without the support of a PlayStation 4.

The information was confirmed by Sony Computer Entertainment's video game division during its Unite 2015 press conference last week, where Sony's technical account manager Ram Madhavan announced that the upcoming device will be equipped with its own external processing unit.

According to Madhavan, the PlayStation VR's own external processing unit will handle "most of the heavy lifting" of its own, including the processing of its low-latency images and audio.

It can also support its own 3D binaural audio with headphones that can let gamers hear the direction where the sound comes from. This means that they can easily determine whether an approaching attacker comes from the left or the right side. Additionally, the upcoming device will come with a mirror and separate modes so that the gameplay can still be seen by those who are around the PlayStation VR-using player.

While Sony Computer Entertainment has yet to reveal the actual release date of its highly anticipated virtual reality headset, over 200 game developers are already planning to come up with games that can work with the new device as early as now.

One of them is Pentadimensional Games' "Megaton Rainfall," a first-person superhero game where players can fly around the planets to find missions and cities all over the game's universe.

Other confirmed titles that can be supported by the PlayStation VR include "Driveclub," "Dead or Alive Xtreme 3," "EVE: Valkyrie," "Gran Turismo Sport," "Final Fantasy XIV Heavensward," "Keep Talking and Nobody Explodes," "Paranormal Activity VR," and "Until Dawn: Rush of Blood."

PlayStation fans should expect to hear more news about PlayStation VR in the coming days. "I'm sure there will be more improvement as we get closer to the launch," Madhavan claimed.

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