'Star Wars Battlefront II' news: Developers address issue on microtransactions

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A screenshot of the upcoming video game by Electronic Arts and DICE, 'Star Wars Battlefront II.'

One of the most anticipated games of the year, "Star Wars Battlefront II," has been bogged with negative criticism even before the game has hit shelves. This is mainly due to the microtransactions as well as the loot crates, which players fear would be required to purchase in order to move forward in the game. Fortunately, the game's developers, DICE and Electronic Arts have responded to these concerns.

In a report by Gamespot, Electronic Arts Chief Finance Officer Blake Jorgensen made a public response to address the concerns regarding the loot crates, stating that the team behind the game is listening closely to the feedback from their potential customers. Jorgensen further stated that in this day and age, it is now easy to make the necessary tweaks in order to improve the game.

"We'll tune in the game, and they'll be different tomorrow," added Jorgensen.

In a nutshell, the developers promise that they will be constantly keeping the gameplay of "Star Wars Battlefront II" fresh, as the game is supposed to be modeled like a massive multiplayer online role-playing game. According to Dual Shockers, Executive Producer John Wasilczyk, Producer Paul Keslin, and Associate Design Director Dennis Brannvall, addressed the microtransaction concerns on Reddit in an attempt to ease the minds of potential buyers.

These people discussed the issue of player progression, as well as the developers' perspectives on the loot crates. Player progression, according to them, is going to be constantly updated depending on the overall player performance throughout the game. This issue will only be resolved when more people start playing the game.

As for the microtransactions, the producers have stated that they really are not meant to feel like requirements in order to advance in the game. According to CGM Magazine Online, players will still be able to acquire the items from loot crates if they put enough time in the game to farm them. However, this still does not address the issue of incessant "grinding" and pay-to-win concerns. Hopefully, the developers will be able to come up with solutions soon.

"Star Wars Battlefront II" will be released on Nov. 17 for the PlayStation 4, the PC, and the Xbox One.

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