'Mass Effect Andromeda' release date news, updates: revisions to classes, moral alignments

A glimpse of the Pathfinder in "Mass Effect Andromeda" YouTube/Mass Effect

A lot of players were surprised by BioWare's announcement that "Mass Effect: Andromeda" will replace its traditional class system from the past games with a progression system that will allow players to choose any skill they want. This is despite the fact that the game developer has been widely known for its class-based RPG titles.

According to Game Rant, the game will now do away with the structured setup of previous titles and give players the freedom to get any abilities or loadouts they want without being restricted to certain classes.

The new flexible system is certainly intriguing, and thus far the fans of the game were able to get a quick look at the biotic abilities, as well as the new Mako vehicle Nomad.

Unfortunately, BioWare has been rather cryptic when it comes to gameplay changes and environments.

This is the same for the new skill system, as BioWare only said that the feature will have multiple progression trees. Unlike its predecessors, "Mass Effect: Andromeda" will allow its players to choose the skills they want from any of the trees, which certainly gives a wider means of customization to their own version of Ryder, the main character that they will control in "Mass Effect Andromeda."

Meanwhile, according to PC Games N, Joe Juba from GameInformer — who wrote their cover story for "Mass Effect Andromeda" — went to Reddit and joinded a session where fans could ask him anything. A lot of fans had burning questions about the game's morality or romance and other important aspects of the game which he answered to the best of his abilities.

Basically, the moral alignments were either scrapped or revised for " Mass Effect Andromeda." Juba said that while the decisions still make an impact to the story, it does not have the feeling of quantification.

Rather than making good or evil choices, players can vary their statements, which certainly fulfills role-playing most gamers enjoy. Their statements can come from one of the four options: from the head, the heart, be professional, or casual.

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