'Super Smash Bros. 4' creator admits game may have too many 'Fire Emblem' characters

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The creator of "Super Smash Bros. 4" has admitted that there may be too many "Fire Emblem" characters in the game.

With the introduction of Corrin as one of the newest additions to the roster of "Super Smash Bros," game creator Masahiro Sakurai wrote in video games magazine Famitsu that adding Corrin in the popular crossover fighting game resulted in a proliferation of characters from the tactical role-playing video game franchise.

In his explanation, Sakurai revealed that the reason why the team picked Corrin was that they wanted to add another character in "Super Smash Bros. 4" from another video game that was recently released or will be released soon.

Sakurai mentioned that he also felt that there are far too many Fire Emblem characters that are already included in "Super Smash Bros. 4." However, he also mentioned that after further discussions with the development staff of the game, he was guaranteed that Corrin would be a welcome addition to the fighting game.

At the moment, there are a total of eight playable Fire Emblem characters in "Super Smash Bros. 4," including Corrin, the two versions of Robin, Ike, Lucina, Roy, Mega Man, and Luigi.

Aside from Corrin, another new addition to the "Super Smash Bros. 4" playable character roster is Bayonetta from the video game franchise of the same name.

The character was added to the roster after winning the recently concluded Smash Bros. Fighter Ballot when she earned almost two million votes from different players worldwide.

According to Sakurai, they experienced several technical problems when incorporating Bayonetta to "Super Smash Bros. 4." This was the reason why they made her a combo-oriented character. The game creator also revealed that they had some problems with how the character will be represented because they did not want to increase the Japanese age rating of the game since it is currently classified under the A for all ages category.

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