'Final Fantasy XV' release date news, update: New tech Project Flare unveiled

Before E3, fans hoped the Square Enix will show more of the much awaited "Final Fantasy XV" in the huge game conference, but they didn't. Shinji Hashimoto Square Enix producer had his reasons.

Hashimoto shared to IGN some details before E3 took place, he said "First of all, I'd like to mention that the development of Final Fantasy XV is going smoothly. At the company, we are constantly assessing the best timing for delivering new information regarding Final Fantasy XV to our fans. Amidst the process of reviewing our promotional plan, we determined that this year's E3 was not the best time for delivering information regarding Final Fantasy XV. Instead, we're planning, and currently preparing towards disclosing new information during this year's post-E3 events."

This new information was unveiled at E3. It is called Project Flare. The project uses a supercomputer that runs servers for single games. Project Flare makes it possible to expand a game's world to a size that is quite impossible to have in consoles today, even the most powerful ones, reports Gameranx.

Square Enix showed a preview of Project Flare at E3. They showed a forest with the size of 32 km x 32 km. To be more exact, the forest is 17 times bigger than the world of "The Elder Scrolls V: Skyrim." To add, the forest "was rendered in full detail 100%," reports Gameranx. The new bigger world is an impressive feat, but what's more impressive is that only to programmers and an artist worked on Project Flare. And they completed it in just six months.

For Square Enix, the reason why Project Flare was made was to enable developers to use a game design that is "always dynamic, deformable and modifiable." World updates are no longer necessary with Project Flare.

"Final Fantasy XV" is rumored to be released on May 2015. But it will surely be worth the wait as it is highly likely the first game that will use the Project Flare tech. This will probably be the best "Final Fantasy" game yet.