'Mass Effect 4' game details: Bioware staffer says game's combat is 'no joke'

Folks over at Bioware just love tweeting things about "Mass Effect 4" just as much as they love working on the game. While there aren't any solid details being dropped by the game studio, they are notably enthusiastic in keeping fans up to speed on how the new intergalactic game is shaping up. 

Bioware staffer Jos Hendriks is very fond of sharing his game developing-filled days with his followers on Twitter and in the process, shares vague details about the combat integrated in the highly-anticipated Commander Shepard-free title. In one tweet, he said that the combat for the game is "no joke." 

Unfortunately, Hendriks did not go so far as to give a glimpse on how the combat for "Mass Effect 4" became challenging but emphasized that it won't be a walk in the park for gamers seeing that it wasn't, at least for him.

Then in another tweet, Hendriks shared that he had to "fix a bunch of problems" in the game before moving on with more work. In that same tweet, he said that he has to "re-double his efforts" to implement some banter and combat into the title.

Not too long ago, a massive leak revealed a little too much on what Bioware has in store for gamers. The leak was in the form of a survey that a Reddit user claimed he took. This revealed that the map in "Mass Effect 4." is four times larger than that on its predecessors. 

There will be new alien races to befriend or battle as players trudge the sprawling new world called Helius Cluster in search of mankind's new home as part of their mission as a pathfinder. They will also have to build colonies and organize a troop of mercenaries with unique backstories and skills. 

"Mass Effect 4" is expected to make an appearance at the Electronic Entertainment Expo 2015, scheduled from June 16 to 18 so more exciting details about the latest iteration of the space adventure hit should be available soon. 

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