'The Witcher 3' release date delayed to improve visuals

A lot of waiting fans were disappointed after "The Witcher 3" release was delayed. Now, CD Projekt Red chief said that the delay is to improve the graphics and visuals of the game to make sure that it works perfectly on all platforms. 

With a lot of games currently suffering rocky launches because of a myriad of bugs and issues, "The Witcher 3" studio CEO Marcin Iwinski announced that the developers are working on bug fixes to ensure that the game runs at an optimal resolution and frame rate across all systems. 

"We are removing the final bugs and still running optimization in various areas. What it will result in is a smoother and more engaging experience and, yes, the game looking better across all platforms," Iwinski told Nerdacy. 

Back in October, the studio announced that the game will be launched on Feb. 25, 2015. However, it changed its statement earlier this month, saying that the game will now be released on May 19 to PlayStation 4, Xbox One, and PC. It was rumored that the delay in "The Witcher 3" is because the studio is working on some changes in the content as the resolution on Xbox One and PS4 are noticeably different, but this has been cleared. 

"The content is locked, so no content changes are being made at this point. The scale of the open world in the Witcher 3: Wild Hunt is unprecedented, so fear not -- there is enough gameplay to keep you playing for weeks," Iwinski said.

This revealed that CD Projekt Red is already done with the main content and is currently polishing the game. With more than five months still left before its release, it is certain that the game will be big and glamorous since the studio needed more time to complete it. 

"The sheer size and complexity of The Witcher, key features of the title, have had a decisive impact on production. Now, nearing the end of our work, we see many details that need to be corrected," the studio said when it announced the delay.

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