'Halo: The Master Chief Collection' patch fixes matchmaking issues

Microsoft released a new patch for "Halo: The Master Chief Collection" containing a set of updates. The latest patch includes bug fixes and solutions to matchmaking, parties and roster issues, among others. 

According to players, the matchmaking bug makes it quite difficult to find a match and there are uneven teams when matches are found. The previous patch allegedly included a fix for the issue, but it seems that the new patch truly resolves the problem. The latest one allows gamers to get discovered more quickly, do voice chats while loading the Matchmaking screens, and even has improved language support for Japanese, German, Norweigan and Spanish languages.

Meanwhile, developers of "Halo: The Master Chief Collection" swore to release more patch updates soon to fix the remaining bugs and issues found in the game and to compensate for the rocky launch of the collection. In order to release updates quickly, Microsoft delayed the release of the twin-stick shooter "Halo: Spartan Strike" to next year. 

343 Industries' chief Bonnie Ross apologized to gamers for the bugs, saying, "We have not delivered the experience you deserve. I personally apologize for this in behalf of us all at 343 Industries. Our team is committed to working around the clock until these issues are resolved." 

Below is the complete patch notes for the "Halo: The Master Chief Collection" as posted in the official website of the game:

MATCHMAKING

  • Made improvements to the reliability of Matchmaking parties.
  • Local split-screen players will now always be on the same team in Halo 2 Matchmaking.
  • Made an update to allow players to use Voice Chat during loading screens in Matchmaking.
  • Made an update to ensure that players are not forced into an incorrect party after encountering an issue in Matchmaking.
  • Resolved an issue where the "Winning Team Won" text was shown in the Carnage Report.

ROSTER

  • Made fixes to reduce the amount of time it takes to update the Roster:
    • Players will now be discovered sooner after starting the game.
    • Changes to the roster will be more immediate to better reflect friend activity.

PARTIES

  • Made several improvements to party joining and management.
  • Resolved an issue where players that were in a party could not join another party from the Roster.
  • Made changes to ensure that parties cannot exceed the maximum party size of a playlist.
  • Made an update to ensure that Party Leaders can assign a new Party Leader or Kick a player from their party.

CUSTOM GAMES

  • Made a change to ensure that teams selections are correctly carried over in Custom Games.
  • Made an update to ensure that player settings do not revert to a previous state after completing a Halo 2 Anniversary Multiplayer match.
  • Made an update to ensure that players do not disconnect after completing a Custom Game.
  • Resolved an issue in Custom Games where parties would disband if some players were playing in Split-Screen.
  • Made a change to ensure that Halo 3 Custom Game variants display correct author information.

HALO: CE

  • Made various changes and improvements to Halo: CE multiplayer hit registration.

ACHIEVEMENTS

  • Made an update to ensure that the "Legend Slayer" achievement unlocks when prerequisites are met.
  • The "Pacifist" Achievement will no longer be awarded for resuming "Assault on the Control Room".

STABILITY IMPROVEMENTS

  • Made a variety of stability improvements across the following areas:
  • Matchmaking
  • Custom Games
  • Campaign Playlists
  • Main Menu

CONTROL SCHEMES

  • Updated the Halo 2 "Green Fingers" Button Layout.
  • Updated the Halo 2 Anniversary Multiplayer Recon Button Layout.

MISC.

  • Made improvements to stat-tracking.
  • Improved language support for Norweigan, Spanish, German and Japanese.
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