'Fallout 4' release date: plot to remain a mystery until Bethesda releases the game

 Bethesda

While gamers are already informed about the extensive gameplay of Bethesda's "Fallout 4," details about the main story of the game remains relatively scarce.

When the action role-playing open world game was first revealed during Bethesda's Electronic Entertainment Expo 2015 press conference on June 14, players were told that its plot will begin during the 2077 nuclear holocaust, which is also around the same time as the events in "Fallout 3." The remaining humans are concentrated in a region that includes Boston in Massachusetts as well as the other parts of New England after the holocaust. The main protagonist of the game and his family allegedly uses Vault 111 to hide during the nuclear attacks. After 200 years, the occupants of the vault reemerge and become the only remaining survivors. 

But aside from that, there are no other details about "Fallout 4's" game plot.

"I would be stunned if we said anything else about the story ever again [prior to launch]," Bethesda's Vice President of PR and Marketing Pete Hines told IGN. "We're going to let everybody experience that in the game as much as possible. But there are certain trade-offs you have to make to build some amount of awareness to what the game is offering, so you're willing to make some sacrifices." 

Hines also said that the reason why the game studio chooses to keep mum about the game's plot and why there is a short period of time between the game's reveal and its official release date is so that they can keep the internal peace in the studio's different departments. This decision is reportedly backed up by game director Todd Howard. 

"If you ask Todd he'd probably prefer like a week or even a day between announce and launch," Hines said. "He tends to hate showing his stuff before it's out because he's a bit of a perfectionist and it takes a lot of time away from making the game to work on demos or presentations. It's not that he doesn't want to show fans what he's making but every time he shows something he sees what's wrong or what needs to be fixed." 

Also, the Bethesda exec revealed that they are fully concentrated on ensuring that "Fallout 4" will meet fans' expectations by fine-tuning the game instead of creating too many mod supports or DLCs. 

"Fallout 4" is slated to come out for PlayStation 4, Xbox One, and PC on Nov. 10. 

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