Before the highly anticipated release of "Halo 5: Guardians" in 2015, 343 Studio will release the game's beta version in December so that the game developers can fix any issues as early as possible, head developer Josh Holmes said.
Holmes said that they want to avoid the usual early problems encountered by new title releases, such as weapon imbalances and map exploits.
"We are at an early enough stage where we can listen to weapon tuning feedback, the new abilities is something we are very interested in also because they're new," the game developer said.
He also pointed out that the new weapons will be added into the main gameplay of "Halo," which is why they want to prioritize the fine tuning of these additional contents.
"We fully expect that we've missed something maybe to do with the new abilities, so we can react to that. We are all ears at the moment and we are able to do quite a few things, especially on the tweaking side of things," Holmes also shared.
Meanwhile, creative director Tim Longo teased that there is another planned mode included in the "Halo 5" beta that is still being kept as a secret.
Longo mentioned that there still lots of room for modifying the game as of the moment.
"Some of the new modes we are testing, like Breakout and another new mode that we are not talking about at this point, will add something new to the game and we're hoping to get feedback on. I think there's a lot of things that we can get feedback on and react to," the game's creative director said.
The Xbox One-exclusive "Halo 5: Guardians" beta is scheduled to run starting Dec. 29 until Jan. 18. The trial game can be accessed by purchasing the newly released "Halo: The Master Chief Collection" which was distributed in stores beginning Nov. 11.
"Halo: The Master Chief Collection" includes the remastered "Halo 2" version for next-generation consoles.