'All Walls Must Fall' update: Tech-noir tactics game to leave Early Access and launch properly on Feb. 23

A promotional photo for "All Walls Must Fall." The tech-noir tactics game will launch properly at the same day it will leave Early Access on Feb. 23.inbetweengames official website

The tech-noir tactics game "All Walls Must Fall" will leave early access on Feb. 23. The game will also be properly launching on the same date.

According to inbetweengames, the developer and publisher of the upcoming game "All Walls Must Fall" is an isometric tactics game set in Berlin, November of 2089, on what appeared to be an alternate reality where the Cold War never ended. The two sides have used manipulation technology to spy on and counter each other's moves for 150 years. However, the dynamics of the ongoing war will change after a rogue nuclear strike threatens to destroy the world — as the title suggests, "All Walls Must Fall," and that includes the Berlin Wall that was built to separate the two sides. Now both sides must employ agents who will have to travel back in time to find the perpetrator of the attack and how to prevent it — otherwise, all will be lost.

Players will be taking the role of the time-traveling secret agents who are tasked to find the person behind the nuclear strike in a nightclub. Their missions will be carried out in only a night using a pausable real-time system. Players must carefully plan their actions and use the powerful time manipulation to their advantage. Levels will be procedurally combined, making the game replayable.

Furthermore, according to inbetweengames, "All Walls Must Wall" was inspired by "X-Com," "Syndicate," "REZ," "The Banner Saga," "SUPERHOT" and "Crypt of the Necrodancer." In addition, the game was developed by AAA professionals using Unreal Engine 4.

"All Walls Must Falls'" Early Access is available on Steam for Microsoft Windows, Mac OS and Linux for $9.99. On Feb. 23, there will be a 30% discount for those who will avail the game.